Momodora: Reverie Under the Moonlight – Videogame review

Momodora: Reverie Under the Moonlight is a 2D metroidvania game following closely in the footsteps of Symphony of the Night and is immediately attention grabbing due to its fantastic pixel art. it provides the same exploration and atmosphere as its primary source of inspiration, while not demanding a monumental amount of time to finish it.

It isn’t just simpler in terms of scope, as the secrets are never quite as deviously hidden and it can’t match the brilliant variety of enemies in the Castlevania game. The combat mechanics, which are said to be influenced by the Souls series as you can roll past enemy attacks, trump its predecessor.


The game is the fourth in a series. Having not played the older installments I can not comment on how this game progresses the series, but it does make me interested in going back and playing Momodora III, which looks more basic but has a very low price.

The game took me about 4 hours to complete (though completionists will have more to do). A bite-sized Symphony of the Night, Momodora is an essential purchase for any lovers of that game or people who want to get into the genre but are strapped for time.



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